The Starfield Script Extender (SFSE) has been released, providing modders with the tools they need to create more complex and ambitious mods for the game.
The SFSE is a must-have for any serious modder, as it allows for additional scripting capabilities and functionality that are not available in the vanilla game.
The SFSE is not a mod in itself, but rather a framework that other mods can be built on. It provides modders with access to the game’s scripting engine, as well as a number of other features that make it easier to create mods.
For example, the SFSE includes a debugger that can be used to track down and fix errors in mods.
The release of the SFSE is a major milestone for the Starfield modding community. It means that modders can now start creating mods that were previously not possible, such as mods that add new quests, weapons, and enemies to the game.
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It also means that Starfield is likely to have a thriving modding scene for years to come.
Here are some of the things that the Starfield Script Extender can do:
- Add new scripting capabilities to the game
- Allow modders to create more complex and ambitious mods
- Provide a debugger for tracking down and fixing errors in mods
- Make it easier to create mods that add new quests, weapons, and enemies to the game
- Paves the way for a thriving modding scene for Starfield
The Starfield Script Extender is available for download from the Nexus Mods website. It is currently only compatible with the Steam version of the game.
The release of the SFSE is a major win for the Starfield modding community. It means that modders can now start creating mods that were previously not possible, and it is sure to lead to a thriving modding scene for the game. I am excited to see what the modders come up with!